Showing posts with label tiger. Show all posts
Showing posts with label tiger. Show all posts

Thursday, 8 May 2014

White Tiger: Rigging - Leg test


Using some MEL based scripting I have just started creating my leg rig. Please check it out.

The difficulty of this rig, with regards to the feet, is the use of bipdeal rigging methods on a digigrade (?!) leg... So... a human leg rigging method on a leg with a mix of quad and biped features.

See you later, check back for more Rigging fun times in about... well... TONIGHT!

Claire

What have I been up to?

RIGGING!!!
Which is insanely fun as I am applying some MEL script I have been learning, (incredibly basic, mostly variable naming then recalling and stuff.) But really cool, have more or less done a Rig in two weeks... which would've taken me four last year! It's also more robust!!

Anyway, deadline is approaching, so I thought I would briefly update.

So while I was completing other pieces, I was communicating with Pierre Laffoux, an amazing ex-grad of Glamorgan, who made just about the most bulky, broad and well built character I had seen that year! Obviously I wanted to rig it! Please check out his website.

We both communicated to each other ways to improve the mesh for better deformation, which was a learning curve for both of us, as I am not known for modelling and Pierre seemed to enjoy what I did know.


Just a few notes I sent to him after one model evaluation session!

I have now got a fantastic model to rig, and I hope my Rigging skills are up to the standards of his modelling!!

See you later,
Claire