Latest updated showreel for 2013, including some things that I have done this year.
Sunday, 31 March 2013
Monday, 18 March 2013
Saturday, 16 March 2013
Figurative
Body mechanics pieces made in my first year of Computer Animation at the University of Glamorgan
Thumbnails:
Labels:
animation,
atrium,
CG,
figurative,
glamorgan,
maya,
production,
push,
throw,
walk
Monday, 11 March 2013
Second year: Hand project
My hand that I made for my advance tech project, second year, at the University of Glamorgan.
Modeled in Maya and sculpted in Mudbox
Saturday, 9 March 2013
Glammies Crab
Model created by some of my friends, Rigged with setup machine but fully skinned by me
Friday, 8 March 2013
Year 1 :Character Exploration
Pre-Production that lead to the sneak animation (As well as two other hideous examples of animation), however this segment came out well-ish.
Assassin's Creed 3 advert storyboard
Assassin's Creed 3 Storyboard: Based on this advert
Produced at the Atrium, University of Glamorgan, during my second year.Please check out my more recent storyboarding adventures here and here
Labels:
AC,
AC3,
ACIII,
assassin's creed,
atrium,
glamorgan,
storyboard
Thursday, 7 March 2013
What I'm working on at the moment
Animation I'm currently working on as part of my major project, here's part of the scene.
Sound Clip taken from Anchorman
Rigs used: Morpheus
Rendered with mental ray
Ralph the monster Scientist
Pages made in my first year for my character design project, here's most of the design process, unfortunately the last pages were just thrown together.
Ralph is a monster who researches humans, he wants to understand how the males have more than one personality unlike his world. He has a few other scientist buddies but they are not pictured here.
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